Role : Software Engineer IV and Software Engineer V
Contract - Temporary Contract
Duration - 12 Months ( Possibility of extension)
Location - Remote Poland
Please see the JD below:
As an OS Frameworks Engineer on the Reality Labs team, you will contribute to building innovative hardware and software that profoundly redefine how people work, play, and connect. What we create today has the potential to become the norm tomorrow. While we may not have all the answers, together, we are making progress.
Responsibilities
Understand industry and company-wide technology trends in computing technology to assess and develop new technologies within the Reality Labs roadmap.
Enable teams to deliver best-in-class experiences for current and future products.
Build on OS internals and set technical direction for significant improvements.
Contribute towards building tools, system architecture, frameworks, and infrastructure for any of the following: operating systems, kernel development, low-level debugging, system profiling, AOSP, performance profiling, that will impact VR and AR product lines.
Collaborate with cross-functional teams including product management, application software engineers, and partners to understand requirements, specify interfaces for new software frameworks, and enhance existing frameworks.
Develop APIs in the system-level framework layer that enable other layers of the stack to implement compelling and performant use cases.
Uplift coding and design skills on the team through reviews and the introduction of best practices. Model desired behaviors through clean, readable code, upfront debug-ability, and testability when implementing complex components.
Effectively communicate complex features and systems in detail while advocating for higher product quality and engineering efficiency.
Minimum Qualifications