Job Description
We are now on the lookout for a motivated Level Designer who thinks differently about entertainment, interactivity, and reality in general.
SKILLS
- Expertise with the Unreal Video game engine.
- Strong scripting ability (Blueprint).
- Strong Environment/Layout creation and iteration skills.
- Ability to design and implement missions and objectives.
Qualifications
Role/Responsibilities:
- Create and maintain high quality Level Design and Mission Design Documents
- Creating level layouts from gray block geometry to polished form.
- Using the Unreal Blueprint tools to script triggers, combat, stealth gameplay, objectives and scripted events.
- Work closely with other designers and programmers/artists/animators.
Qualifications
- 3+ years of game/level design experience plus a record of designing levels for successful, published software products.
- Experience as a level designer for published PC and/or Digital console titles.
- Experience developing levels for turn-based games or cover-based shooters a plus.
- Ability to analyze and adapt concepts based on feedback and round table discussion
Additional Information
- Work-life balance! Normal hours: 9:00am—5:00pm, with some flexibility (for overseas time zones).
- Remote and onsite work accommodations around the world.
- No crunch time
- 4 weeks paid vacation (1 week around the Winter Holidays)
- Personal days as needed by the team members.
- Group insurance plan (Life, Dental, Vision).
- Being part of a multicultural team from 3 time zones (and counting).
- Our team is proud to accommodate creative decisions from each and every team member, you will have an influence on how the game you work on looks like.
- Benefits (depending on Location):
- Dental care
- Extended health care
- Language training provided
- Paid time off
- Vision care